Asleep

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Intrinsic Details

Gain Notice: You fall asleep.
Lose Notice: You wake up.
Found on Artifacts:
Survive Polymorph: Yes.
Survive Unpolymorph: Yes.
Clear on Death: Yes.
Clear on Polymorph: Yes.
Maximum Duration: None.

Intrinsic Purpose

The avatar or monster will be helpless for the duration.

Gaining the Intrinsic

This intrinsic can be acquired by being struck by the ray from a Wand of Sleep, suffering a Knockout attack from a club, or by divine Punishment - Sleep. The player can also put the avatar to sleep for (up to) 50 turns, by using the Sleep command ("R" on PCs). This is useful for healing and recovering mana, or for waiting out a polymorph.

If the sleeping creature suffers an attack, they may wake up. The chance is 10% per point of damage taken, or half that if they are Tired. Thus 10 (or 20) points of damage will always wake a sleeper. They can also be woken by nearby noise.

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