Confused

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Intrinsic Details

Gain Notice: You are confused.
Lose Notice: You are clear headed.
Found on Artifacts: Yes.
Survive Polymorph: Yes.
Survive Unpolymorph: Yes.
Clear on Death: No.
Clear on Polymorph: Yes.
Maximum Duration: None.

Intrinsic Purpose

While confused, 20% of your moves and attacks will be in a random direction, Similarly, ranged spells and commands (e.g., controlled teleports) have a 20% chance of being targeted somewhere else than where you specified.

Gaining the Intrinsic

An artifact can inflict this. Otherwise, it can be inflicted as a side-effect of various other spells or events:

  • When a summoned creature becomes untame due to the death of its summoner, it becomes confused for 4 turns.
  • The weapon skill Stun can confuse its target for 3-5 turns.
  • The Soul Suck spell confuses its victim for 5 turns, in addition to its primary effect.
  • The Mind Acid spell confuses its target (or its caster) for 2d5+10 turns.
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