Magic Missile
Contents |
Spell Details
Spell Books: Tome of Fire, Tome of Cold, Shocking Tome, Tome of Death
Staves: Staff of Bolts
Granted By: Belweir, Tlosh
Prerequisites: None
Mana Cost: 5
Experience Cost: 0
Encyclopedia
The first attempt to project one's will at a distance is always the hardest. The Magic Missile spell is most novices first experience with summoning kinetic energy, so is often scoffed at by higher level mages as a cantrip for newbies. Wise wizards learn well the lessons that it teaches, and are always watching for a chance to use it.
Description
Fires a ray that deals 1d2 + 2 damage to whatever it strikes. It has a maximum range of 5 + (Magic Level), and will bounce off walls. It can strike a maximum of (Magic Level) enemies.
Tips and Tricks
Even a single hit can help clear out small monsters, but the real power of this spell comes from repeated bounces, especially between a wall and a caster with Reflective. It's also handy for attacking around corners.