Skeleton

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What is dead should stay dead! Why then do these bones move? No ligaments connect the joints. No muscles power the motion. Yet these facts do not prevent the skeleton from clacking inexorably forward.

Core Details

Physical 10 HP, 3 Hit Dice
Mental 0 MP, 0 Magic Dice
Base Slots 2 Skills, 1 Spell
Base AC 4
Experience Level 2
Spells None
   
Natural Intrinsics Poison Resistance, Breathless
Granted When Eaten None
Corpse: None
Creature Size Medium
   
Movement Type Walking
Noise Level 1
Intelligence None
Strength Human
Monster Type Undead
AI Type Pack
Slot Set Humanoid
Inventory None
Evolution Path None

Attack Information

Punches for 1d3 points of damage.

Additional Information

  • Skeletons are bloodless.
  • Holy water does 2d4 damage to undead.
  • Skeletons can appear as dungeon monsters, or can be created by the player with the Raise Undead spell. A newly raised Skeleton has both maximum and current HP equal to the maximum HP of the creature whose corpse it was raised from.

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