Zombie

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The dead bloated corpse twitches. An effect of rigor mortis setting in? No. It is the vile necromantic art animating the corpse, transforming the decaying meat into a shambling undead monstrosity.

Core Details

Physical 20 HP, 4 Hit Dice
Mental 0 MP, 0 Magic Dice
Base Slots 2 Skills, 1 Spell
Base AC 4
Experience Level 4
Spells None
   
Natural Intrinsics Slow, Poison Resistance
Granted When Eaten None
Corpse: None
Creature Size Medium
   
Movement Type Walking
Noise Level 1
Intelligence None
Strength Human
Monster Type Undead
AI Type Pack
Slot Set Humanoid
Inventory None
Evolution Path None

Attack Information

Punches for 1d3 points of damage.

Additional Information

  • Zombies are bloodless.
  • Holy water does 2d4 damage to undead.
  • Zombies can appear as dungeon monsters, or can be created by the player with the Raise Undead spell. A newly raised zombie has both maximum and current HP equal to the maximum HP of the creature whose corpse it was raised from.

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