Lich
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Powerful necromancers dissatisfied with the limitations of mortality can perform a complicated ritual to transform themselves into the undead lich. In their new form they fear not the concerns that once plagued them.
Core Details
| Physical | 2d10+30 HP, 8 Hit Dice |
|---|---|
| Mental | 2d10+50 MP, 8 Magic Dice |
| Base Slots | 9 Skills, 9 Spells |
| Base AC | 8 |
| Experience Level | 13 |
| Spells | Chilling Touch, Lightning Bolt, Poison Item, Poison Bolt, Frost Bolt, Teleport |
| Natural Intrinsics | Vulnerable to Silver, Vulnerable to Fire, Teleport Control, Cold Resistance, Poison Resistance, Regeneration |
| Granted When Eaten | Vulnerable to Silver, Teleport Control |
| Corpse: | 50% (grants 1d7 mana) |
| Creature Size | Medium |
| Movement Type | Walking |
| Noise Level | 1 |
| Intelligence | Wise |
| Strength | Human |
| Monster Type | Undead |
| AI Type | Evil Humanoid |
| Slot Set | Humanoid |
| Inventory | None |
| Evolution Path | None |
Attack Information
They can use weapons and other items found in the dungeon.
Additional Information
- The avatar can become a lich, as can some named monsters.
- Sometimes Tlosh will assist the transformation.
- Liches are bloodless, and do not eat.
