Weapons

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This page displays the basic directory of weapons, organised by type. The damage and other statistics of all weapons (in alphabetical order) can be found in the Weapons Table. Unlike many other items in the game, most weapons are considered "mundane" -- their item type is as you see it (except for the Magical Staves). The only things identification gets you are their enchantment, their evil/holy status, the spells of a staff (also easily learned by wielding it), and the charges for a Lightning Rapier. Identification also gives you the damage roll and to-hit modifier (if any) of that weapon type (will be remembered for all weapons of the same type)

Contents

Pointed Weapons

Dagger Silver Dagger Rapier Lightning Rapier
Spear Silver Spear Arrow Flaming Arrow

Edged Weapons

Knife Short Sword Long Sword Silver Sword
Flaming Sword

Blunt Weapons

Club Mace Ice Mace Warhammer
Earth Hammer Wooden Staff Iron-Shod Staff Crook
Gnarly Staff Bejeweled Staff Torch Rock

Special Weapons

Bow

Improvised Weapons

Any weapon used "improperly", or non-weapons used as weapons will use Improvised Weapons as its "style" skill. Non-weapon Artifacts do occasionally get attack bonuses, and as such can be wielded to make use of those bonuses. This includes:

  • Bow when wielded and used for Melee attacks
  • Arrow, Flaming Arrow, or Rock, when wielded and used for melee attacks
  • Arrow or Flaming Arrow, fired or thrown without a bow equipped in either hand
  • Any melee weapon thrown
  • Any non-weapon item thrown, including Potions
  • Any non-weapons equipped in hands and used for melee attack
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