Wizard's Eye (Creature)

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While it is generally believed that the floating eye is a result of a magic experiment, it wasn't until Pqar the Prudent developed the wizard's eye spell that there was any proof. Her spell was created by studying the existent floating eyes so possess the same unusual attack ability. She further augmented the summoned creatures by shifting their phase so they can float through solid stone - all the better for spying.

Physical 1d5+5 HP, 3 Hit Dice
Mental 0 MP, 0 Magic Dice
Base Slots 2 Skills, 1 Spell
Base AC 4
Experience Level 3
Spells None
   
Natural Intrinsics Deaf
Granted When Eaten None
Corpse: None (summoned)
Creature Size Small
   
Movement Type All
Noise Level 0
Intelligence Animal
Strength None
Monster Type Unusual
AI Type Animal Speciest
Slot Set None
Inventory None
Evolution Path None


Attack Information

The Wizard's Eye has the same attacks as a Floating Eye: The "gaze" does 1 point of damage and inflicts Position Revealed (like the Track spell) for 4d5 turns. When attacked, it has a 75% chance of a "hitback" attack, a "stare" which does 1 point of damage and paralyzes the attacker for 1d20+1 turns. Blindness will protect against both attacks.

Additional Information

  • The Wizard's Eye is produced by its namesake spell.
  • It can move across any terrain, and even through walls.
  • It has a light radius of 2

Tips and Strategies

The Eye can also pick up objects and carry them back to you (or leave them embedded in walls, if you're not careful). It may be worthwhile to drop a Wand of Invisibility for it to zap itself before setting out.

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