Flesh Golem

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Anyone can take a mound of flesh and fashion it in a crude mockery of a biped. The trick is to get it to walk under its own power. While golems themselves possess no soul or life, it is said that necromancers who make them require a soul of a creature to power the animation process.

Core Details

Physical 2d10+30 HP, 15 Hit Dice
Mental 0 MP, 0 Magic Dice
Base Slots 2 Skills, 1 Spell
Base AC 10
Experience Level 15
Spells None
   
Natural Intrinsics Regeneration, Non-Regeneratable, Breathless
Granted When Eaten None
Corpse: 50%
Creature Size Medium
   
Movement Type Walking
Noise Level 1
Intelligence Fool
Strength Strong
Monster Type Unusual
AI Type Speciest
Slot Set Humanoid
Inventory None
Evolution Path None

Attack Information

Punches twice, for 2d4 damage on each hit.

Additional Information

  • Casting the spell Petrify will turn the Flesh Golem into a Stone Golem
  • Flesh Golems are bloodless
  • Can be created as a dungeon monster, or "summoned" for 2000 rounds by use of the Bind Soul spell.

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